As a quasi-enthusiast of roller coasters, I always come off a visit to a
big park a bit chagrined that between my sometimes recalcitrant nerves and my aging body, I can never ride quite as many rides as I hope to. The thing 21-year-old enthusiasts do, where they ride all N coasters at the park (where N is frequently greater than 10) and get multiple re-rides on the highlights, is just not in the cards. That means some missed opportunities if it's a really loaded park I might not ever get back to again, but I have my must-rides and I stick to them if I can.
We spent the past week vacationing in Barcelona, and had a wonderful time--it was the second visit there for Sam and me, the first for our daughter. I had initially had ideas of getting out to TIbidabo, a picturesque little amusement park next to a giant church on a high hill overlooking the city--you can see it from many places we did visit. Our kid, though, was adamantly opposed to "going to theme parks" on an international trip, even if they're as peculiar and locally-colored as that one, so it would likely have been on one of our split-up days. I never did visit Tibidabo and it's high on my list if I ever get back to Barcelona (which I probably will, frankly, since we like the place so much).
But... thanks to a decision by my wife and daughter, the expedition got upgraded. They had an idea of making a day trip by airplane to Palma de Mallorca. Sam and I had been there briefly before, and while it sounded like a neat trip, I wasn't sure I wanted to go through all the rigmarole of air travel another time to get there... and, anyway, I had a different crazy idea. While they were off in Mallorca (having a wonderful time, by all accounts), I could take a side trip to PortAventura, a great big theme park in Salou, a seaside town an hour-and-a-half ride from Barcelona by bus or train, which had some absolute bucket-list roller coasters. When they booked their flight to Palma, I booked admission to PortAventura.
PortAventura World
PortAventura World is a full-sized resort that was, at one time, a Universal park. Remnants of this remain: the park still uses Woody Woodpecker as its primary mascot, and the paid Express Pass skip-the-line system (worth every penny) works like Universal's and is similarly branded.
Today it's owned by Parques Reunidos, which technically puts it in the same chain as New England's Water Country, Story Land and Lake Compounce (
edit: this is incorrect--I think I was mixing it up with the Madrid parks; it's owned by a couple of private equity firms now). PortAventura feels like a slick, clean, pleasantly-themed big-chain park, with big thrill rides that go more for quality than quantity, maybe most comparable to the SeaWorld/Busch Gardens parks in the US in overall vibe. Its areas are themed to different parts of the world, on more or less a Busch Gardens level.
(Another point of similarity with SeaWorld/BG is that they have the rights to the Sesame Street characters, who are the basis of an adorable and heavily themed children's area and more walk-around mascots. I got to wave to Cookie Monster and Abby Cadabby.)
Aside from PortAventura proper, there is a smaller second gate there, Ferrari Land, which has a bunch of indoor dark rides and kiddie rides and one gigantic launch coaster, Red Force (the tallest coaster in Europe--basically what Kingda Ka or Top Thrill Dragster would be if it used a magnetic LSM launch). I actually bought a combo ticket to give myself the option to check all that out, but with the limited time and endurance I had, I ended up not using it. I do regret missing out on Red Force but by the time it was a consideration, I was pretty pooped out for that kind of extreme experience. There was a lot more I would have done at PortAventura if I had a second day.
At this time of the year, PortAventura closes early (I think Ferrari Land is open later, but I was a bit confused about that at the time) and some rides at both parks close significantly earlier than the park closing time. I also had a train I really,
really needed to catch to get back to Barcelona at a reasonable hour, so that was hanging over me toward the end of the day--the train station, on the other side of the hotel resort and a couple of main roads, is a reasonable walk from the park, about a kilometer, but you do need to figure in maybe 20 minutes of padding if you want to be safe about catching your train. There are packages that come with shuttle-bus transit to the park from downtown Barcelona; I probably should have bought one of those since the travel time is about the same and I think there's more flexibility.
Pitfalls and adviceAside from getting the combo ticket, my other big mistake was not having cash on hand--though this was really only an issue for one thing: the ride locker system. There are lockers near some of the big rides, but they are old-school: 2 euros and they take
coins only, not cards or bills. They are also not portable rentals like they have at Six Flags: if you want to use them they're 2 euros a pop, giving you one close-and-open cycle, so you'll need a lot of those coins.
There are ATMs in the park, but they are wonky, extortionate things that charge huge fees and, anyway, did not work with my debit card at all. What I didn't notice until it was too late was the exchange bureau immediately outside the park gate (with a big Woody Woodpecker sign over it). You'll want to use that if you need cash and have only foreign bucks. I think the only other things you really need cash for are the game token machines, and a few oddball things like the full-body dryers near the water rides. For concessions and such, a credit card will serve you fine.
I was initially worried that PortAventura had a loose-articles policy like some Cedar Fair and Universal parks that absolutely required you to use these lockers, which would mean I was hosed. So I wasted a lot of time in a frantic, fruitless quest for cash inside the park. I eventually decided to just forge ahead and, if necessary, use my old dumb-kid method of just jamming everything I owned into my zippered jacket pockets, coping as best I could with the ride restraints. But the only ride where I had to do this was Stampida (see below). The others
did all have typical bins for your loose articles on the platform, which helped me a lot.
Another thing that helped me was that I sprung for the Express Pass,
which was awesome and which I highly, highly recommend if you can afford it, especially if you have a time crunch like I did. Nearly all the rides in the park offer this and I spent no time waiting in lines at all; I just walked on, at times when standby wait times could be over an hour. I don't know much about availability of single-rider lines, if any, because I just used the Express system.
Finally, I recommend paying close attention to park maps because PortAventura is sprawling and can be confusing to navigate. The overall layout is just a circle around a central lagoon, but there are many branches that look like through routes but actually dead-end in a ride. I kept getting stuck in the Frontierland-like "Far West" area particularly, and didn't even figure out the passage that led to the other half of it until almost the end of the day. Besides effectively breaking the O-shaped layout into an exhausting C, this oversight contributed to my missing out on some awesome-looking water rides, though, honestly, they were the kind of rides that would have been more fun if I'd been there with my whole family.
ShambhalaI blew what remained of the morning stomping around PortAventura in an increasingly foul mood, getting lost repeatedly and trying to find cash for the lockers. Once I abandoned that strategy, I got myself a big Coke Zero and instantly cheered up. In hindsight, I think I was dehydrated and undercaffeinated and it was affecting my brain. And then I rode Shambhala, my most absolute must-ride at the park and one of the best roller coasters I've ever ridden, and that made me a happy man. Here is Theme Park Review's POV (note, the surrounding landscaping is finished and much prettier now):
Shambhala is a Bolliger & Mabillard hypercoaster that, at the time of its construction, was their biggest ever (something of a foretaste of the "gigas" they would build later) and was the biggest coaster in Europe. It dominates the "China" area and arches right over the top of Dragon Khan, the park's previous headliner. It's about 250 feet tall and almost a mile long, so it's the tallest and second-longest coaster I've ever ridden. It is gorgeous, with a blue and white paint scheme and pseudo-Tibetan theming around the station and the surrounding area.
Shambhala's trains have an interesting seating arrangement, four across but with the outside rows staggered relative to the inside ones, which creates a real sense of space and freedom. The restraints are B&M's beloved clamshell lap restraints, with no over-the-shoulder collar. You really feel exposed on this ride. The lift hill is fast, and you get a tremendous view of the park and the seaside from the top. The gigantic first drop leads into a huge camelback hill and then the first turnaround, a unique element called the "ampersand" that feels like but is not quite an inversion. From then on, it's a collection of airtime hills of various sizes, with a graceful feel. There's a "splashdown" element that is just for show, actually a dance of coordinated water jets--you don't get wet on the ride. There is a midcourse brake run maybe 2/3 of the way through, the only break in the action.
The coaster in my experience that it's easiest to compare this to is Superman: The Ride at Six Flags New England, by B&M's great competitor Intamin. Shambhala is conceptually simpler, taller and less forceful than Superman, though some of the speed hills do give pops of ejector air. Most of the airtime has a floatier quality, and it's very nice.
El Diablo: Tren de la Mina
As a palate cleanser before trying Dragon Khan, I went for PortAventura's Western-themed Arrow Mine Train, El Diablo. Here's Coasterforce:
This opened in 1995 and it seems to have been Arrow's second-to-last Mine Train. These are family rides without big scary drops, but offering a lot of fast turns with lateral forces and, usually, an extended layout with multiple lift hills. My very first roller coaster was Hersheypark's Mine Train, the Trailblazer, though that is an unusually short and tame one with only one lift.
I liked El Diablo a lot. It has three lifts and keeps going a lot longer than you expect it to. It has the janky feel you expect from an old Arrow, but it's not super-rough for all that, and the final lift leads into a long swooping dropping turn that makes an excellent finale.
Dragon KhanOkay, this is the interesting one. I went directly from there to Dragon Khan and it
kicked my ass. I honestly came off of it needing to sit down and rest for a while. I think it's one of the most intense coasters I've ever ridden. And I think this is mostly just because it's slightly too long--maybe the only coaster I've ever ridden where I just wished it was shorter.
I suspect I am not the only person who came off thinking that, because Dragon Khan is the only B&M looper ever made that has
eight inversions. They've made a lot of them with six or seven. For eight, there's just Dragon Khan. They made it as an opening-day ride for PortAventura in 1995, and then they
never did that again. At the time, it had the world inversion record, though other manufacturers have surpassed it since then. It looks dwarfed by Shambhala today, but this is a more violent beast than Shambhala. This is no Drachen Fire--it's quite smooth and I did not bang my head on the over-the-shoulder restraints, though others have had problems with this. They tell you to keep your head back, and I suspect this is actually the opposite of what you should do on this ride. But the inversions
all have a lot of force and they just keep coming.
The layout has been described as similar to Kumba at Busch Gardens Tampa, but with an extra loop. It starts like many B&M loopers, with a straight vertical loop after the first drop (though it is a bit unusual that the drop itself is straight--I like that). It also ends similarly to many B&M loopers with a pair of interlocking corkscrews. In between is a dive loop, a zero-G roll and a cobra roll, and then something fairly unusual for them: a
second vertical loop. (Is this the only B&M that has two vertical loops? I think it might be.
[Edit: No, SeaWorld Orlando's Kraken has two vertical loops--the order of elements is basically Dragon Khan minus the last corkscrew.])
I think I'd have loved this ride if they just, maybe, left off the final pair of interlocking corkscrews. As it was, I was noticeably flagging at that point, and came off the ride almost nauseated. I'm not getting any younger, I guess.
StampidaThe last coaster I actually rode was a bit of a surprise, since I hadn't read up on it extensively: Stampida, a Custom Coasters International racing/dueling wooden coaster in the Far West area. Stampida is from 1997 and, having ridden it, I strongly suspect it was the inspiration for Hersheypark's Lightning Racer, a somewhat longer version of the same concept built by CCI's successor company GCI.
Wooden racing coasters are far from a new thing, but Stampida and Lightning Racer (and GCI's later ride Joris en de Draak) add the twist that they go from side-by-side racing to some "dueling" moments where the two trains seem to be coming at each other head-on, and then back to racing again, which is relatively unusual for a wooden racer. It's a clever design. Whether you use the standby or the Express line, you can pick your side on the way in, red or blue. I rode the red train, and got the back row; they were operating with both sides running, which seems to be the norm there (with some of these coasters it can be disappointingly hard to actually get a race).
My side lost the race, but it was a lot of fun. Stampida is pretty smooth for a wood coaster and there's a lot of airtime and laterals. Lightning Racer is a slightly larger ride and I've heard people complain that its pacing has suffered over time, but this was a solid, peppy ride.
The other one that got away
I didn't ride Ferrari Land's Red Force, but I also didn't ride Furius Baco, PortAventura's Intamin hydraulic launch coaster. This seems to consistently get the longest lines in the park, probably in part because it's right at the front. It's a very unusual launch coaster with wing seating on the sides of the track. I had been a bit hesitant about this one since it's often described as very shaky and rough, though it's also not very long. I ended up giving it a pass, though it would have been an interesting experience.